Just saw this on youtube. I had to share it!
Tiny, Pudge and void vs kunkka
I srsly loled hard
Dota Strategy
Sunday, 19 September 2010
Dota Riddle 2
The correct answer of the first riddle was...
Claire J. was the first one to guess the correct answer, congrats!
New Riddle:
When we are together we become one, we make your feet faster and the enemy's feet slower
Who are we?
First one to guess it right wins
Claire J. was the first one to guess the correct answer, congrats!
New Riddle:
When we are together we become one, we make your feet faster and the enemy's feet slower
Who are we?
First one to guess it right wins
Saturday, 18 September 2010
Dota Riddle 1
Post your answers in the comments , first one to guess the right answer wins
I study science but I something screw up. I'm thinking of switching to economics because i'm pretty good at that.
Who am I?
I study science but I something screw up. I'm thinking of switching to economics because i'm pretty good at that.
Who am I?
Friday, 17 September 2010
Earthshaker Guide
1. Overview
Earthshaker
Cairne Bloodhoof
Earthshaker is a strength hero, although he should be played like an int hero. He has 3 active skills and 1 passive, with his skills he can deal an immense amount of damage (I mean like a buttfucking load of damage). His role in the game is to initiate. He is the first one to attack the enemy and tries to do as much damage as possible to enemy team and try to soak up as much damage as he can. (this means you will die alot but if you play him right you will almost win everygame).
Now lets look at some stats
- Strength 22 + 2.5 (Main attribute)
- Agility 12 + 1.4
- Intelligence 16 + 1.8
He has a mediocre strength and strength gain making him a semi-tank lategame.
As you can see he has low agility and a very low agility gain, this is why he can't be played as a DPS hero. I see alot of people going Battlefury on him because they think the extra AOE is good combined with his skills. This isn't true, his attackspeed is too low for him to effectively use a Battlefury.
His int and int gain is very low compared to the manacost of his skills. Thats why he needs items that increase his manapool. This will be discussed in the Itembuild section
Fissure
Slams the ground with the Raigor's mighty totem, causing the ground to crack open front of him, damaging opponents and leaving an impassable crevasse for a period of time.
Raigor's signature skill is ofcourse fissure. The possibilities with this skill are endless. You can trap an enemy at almost any location, you can prevent an enemy from gettin the rune, you can save an ally by blocking him off from the enemy (just make sure the enemy is melee ;) ). Max this skill ASAP.
Enchant Totem
Empowers the totem resting on Raigor's back, causing it to deal extra damage on the next attack.
This skill is great in combination with Aftershock. Use this skill after you used fissure to finish off the enemy or deal some extra damage so your ally can kill him
Aftershock
The power of Raigor casting a spell causes the earth to shake below him, dealing additional damage and stunning.
This skill is why Raigor is called The Earthshaker. It deals damage and stuns the enemy with EVERY skill you cast, this does not include items. This skill should be maxed after fissure.
Echo Slam
Raigor sends shockwaves shooting through the ground, dealing damage and ricocheting to nearby targets for additional damage.
Personally I think this is one of the best ulti is dota, this skill alone can kill an entire enemy team with good timing and some luck. Just remember the more target that are near you the more damage you do. The damage increases exponentially. Don't be afraid to use your ulti to finish of an enemy when your alone against him. With aftershock it can deal alot of damage
Your skillbuild should look like this
- Fissure
- Aftershock
- Fissure
- Aftershock
- Fissure
- Echo Slam
- Fissure
- Aftershock
- Aftershock
- Enchant Totem
- Echo Slam
- Enchant Totem
- Enchant Totem
- Enchant Totem
- Stats
- Echo Slam
- - 25. Stats
As I said before you should max out fissure and aftershock for a maximum of damage. When you fissure try to get close to the enemy so you hit with aftershock aswell. Don't bother getting enchant totem early game because if aftershock isn't maxed it won't do much damage and the stun will like more like a ministun. You can get a level in enchant totem if your facing a channeling enemy (like rastha or doctor) to save your ally.
3. Build (coming soon)4. Strategy(coming soon)
4.1 Early game
4.2 Mid game
4.3 Late game
5. Conclusion(coming soon)
Thursday, 16 September 2010
Introduction
Hello and welcome to my blog,
On the blog you will be finding dota replays and dota strategies
If you like what you just follow me because I will be updating regularely
Also check out the poll:)
On the blog you will be finding dota replays and dota strategies
If you like what you just follow me because I will be updating regularely
Also check out the poll:)
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